If you like…

Works like Alpine Signal

Chosen by what they genuinely share with Alpine Signal: its room (Antiquities), its technique (picks, wheels and mysteries), its brushwork (bold strokes) and the collections it hangs in.

  1. Antiquities

    Dragon Garden

    Room IV · Antiquities

    Picks, wheels and mysteries

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    Room IV · Antiquities

    Dragon Garden

    Why: same room, same technique, and both in “Doors and choices”.

    Explore an overgrown sanctuary tended by a gentle jade dragon.

  2. Room III · The Automata Room

    Gilded Binding House

    Why: same technique, same brushwork, and both in “Doors and choices”.

    A bookbinding bench stamps roaming stories into emerald covers with brass clasps.

  3. Antiquities

    Coral Forge

    Room IV · Antiquities

    Multipliers

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    Room IV · Antiquities

    Coral Forge

    Why: same room, same brushwork, and both in “Small canvases: three-line studies”.

    Submerged artisan forge and living reef

  4. Antiquities

    Desert Mirage

    Room IV · Antiquities

    Expanding and shifting

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    Room IV · Antiquities

    Desert Mirage

    Why: same room, same brushwork, and both in “Small canvases: three-line studies”.

    Mirrored oasis and travelling dunes

  5. Antiquities

    New

    Dragon's Fury

    Room IV · Antiquities

    Free-spin ladders

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    Room IV · Antiquities

    Dragon's Fury

    Why: same room, same brushwork, and both in “A bold evening”.

    Dragon's Fury is five reels and thirty lines over a burning ridge. The dragon, the clutch egg, the eye, the soul orb and the grimoire pay the top prizes, the wild stands in for all of them, and three flame sigils open the free spins.

  6. Antiquities

    Zeus Ascends

    Room IV · Antiquities

    Free-spin ladders

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    Room IV · Antiquities

    Zeus Ascends

    Why: same room, same brushwork, and both in “A bold evening”.

    Zeus Ascends runs five reels and thirty lines on a cliff above the storm. Zeus himself is the wild and pays the most, Pegasus, the helm, the eagle and the chalice follow, and three bolts open the free spins.

  7. Room I · Nocturnes

    Aurora Archives

    Why: same brushwork and both in “Snow, ice and high places”.

    Northern lights and floating archive vaults

  8. The Automata Room

    Glass Menagerie

    Room III · The Automata Room

    Sticky and hold

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    Room III · The Automata Room

    Glass Menagerie

    Why: same brushwork and both in “Small canvases: three-line studies”.

    Crystal animals in a prism glasshouse

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